Results 1 to 7 of 7
http://idgs.in/98052
  1. #1
    kick_ky's Avatar
    Join Date
    Aug 2007
    Location
    Jogjha
    Posts
    87
    Points
    115.40
    Thanks: 0 / 0 / 0

    Default Dota 6.53 AI+1.52 RGB Port By BMP Revision 5

    Dah ada revision baru..revisi 5, fix bug syllabear, sama howlnya Lycan...enjoy it

    ni change lognya..
    __________________________________________________ ________________________
    DotA Allstars 6.53 AI+ 1.52 Revision 04
    ---------------------------------------
    This is a port of RGB's AI+ v1.52 (originally written for DotA Allstars 6.48b).

    It behaves the same as the original AI, and has only been updated to account for balance changes, new item recipes, and most new features. As such, some new content does not work fully with the AI yet.

    THERE IS NO AI FOR TEMPLAR ASSASSIN, LIFESTEALER, INVOKER, OR CLOCKWERK GOBLIN. THEY WILL GET ITEMS BUT WILL NEITHER USE NOR LEARN THEIR SKILLS.

    Known bugs with AI:
    -Pathing on the top Sentinel lane is still the same as in 6.48b
    -AI don't properly react to -nb, -nm and -nt modes
    -Some exploits that should have been fixed are still in the game...just don't use them. If you really want to cheat against AI, just use -test
    -Lanaya may crash your game if you use her, depending on how lucky you are
    -Repicking Invoker will cause the game to lock up if you do it during the preloading process; wait about 20 seconds after getting the hero before repicking

    Some commands have yet to be implemented properly:
    -ah
    -afk
    -kickafk
    -rd (the new one in 6.53, -rd is in the game but done the same way pre-6.53)

    Additionally, I have added a Fun Tavern in the lower right corner. Currently includes eight legacy heroes (possibly more in the future): Old Invoker (6.12b), Old Lifestealer (6.48b), Old Silencer (6.12b), Gambler (6.06), Old Morphling (5.84b), Old Stealth Assassin (5.84b), Void Demon (3.0d), and Rider (5.72).

    To access the fun tavern, type -fun within the first 15 seconds of the game.

    Changelog:

    Rev. 05

    =======

    -Fixed Howl from crashing the game at levels 2, 3, and 4

    -Fixed consumable count on final scoreboard for AI

    -Changed the way Syllabear and Spirit Bear purchase items

    -Muted items and -pm work properly now

    -Rewrote Run Down so that debuffs don't affect the increased move speed

    -Fixed Backstab (Rider) to properly go off when the Backstab ability is learned

    -Changed AI item builds for Panda and Leshrac (again)

    -Reduced map size

    Rev. 04
    =======
    -Changed item dropping mechanism on AI so that they no longer appear at the fountain, which will hopefully reduce the chances of AI bots not completing their builds
    -Slightly modified the AI to check gold before dropping items to prevent AI from prematurely selling them
    -Redid the script for Power Cogs
    -Redid the positioning for neutral creeps
    -Fixed test command -lvlupfor
    -Fixed Hookshot to properly detect marked units (goes through Power Cogs, dummy units)
    -Fixed overhead text tags from showing through fog of war (as in 6.52)
    -Fixed consumable count on final scoreboard for human players
    -Fixed the timing on neutrals spawning
    -Implemented -rickroll command (as in 6.53)
    -Updated Doppelwalk illusion behaviour (as in 6.53)
    -Updated Magic Missile cast animation (as in 6.53)
    -Updated Old Morphling's Spellsteal ability to steal from Fun Tavern heroes
    -Fixed Blink animation on Old Morphling and Old Stealth Assassin
    -Added Void Demon (3.0d) to Fun Tavern
    -Added Rider (5.72) to Fun Tavern
    -Removed the word "Old" in front of the old heroes' names (i.e. "Nortrom, the Old Silencer" instead of "Old Nortrom, the Old Silencer")
    -Changed AI item builds for Spectre, Tiny, Chaos Knight, Enigma, Leshrac, Morphling, Juggernaut, Treant, Weaver, Dragon Knight, and Panda

    Rev. 03
    =======
    -Fixed Invoker from breaking the game when picked
    -Redid all of Lanaya's triggers using 6.53 script, hopefully this makes her stop crashing the game (if she still does I don't know what else to try)
    -AI Sand King can now properly use Epicenter
    -Fixed Clockwerk Goblin being unable to attack his own Power Cogs
    -Fixed Rearm
    -Fixed Essence Aura
    -Fixed icons on Gambler's skills
    -AI players that die with a Bloodstone will no longer be renamed "Bloodrune"
    -Single player test command -powerup now properly spawns runes
    -Added a warning message for when the AI randoms Lanaya, N'aix, Invoker or Clockwerk
    -Removed the "undroppable on cooldown" system for items (as in 6.53)
    -Added the "$" symbol above creep kills on replays and for observers (as in 6.53)
    -Changed AI item builds for Terrorblade (Overflow_GR) and Rattletrap (Green_Sliche)
    -Updated Old Morphling's spell database to allow stealing Rattletrap's skills

    Rev. 02
    =======
    -Changed the item consumeable code to an updated version of the original AI+ one that makes use of the new item system, which should fix the "return to fountain" bug with AI bots
    -Made Clockwerk Goblin unpickable by AI
    -Fixed Mana Void animation and damage

    Rev. 01
    =======
    -First update to 6.53
    -New item system implemented, so all item builds for AI heroes have been changed
    -Disabled all AI scripts pertaining to Lanaya, hopefully this should allow players to choose her without crashing the game
    -Updated AI Lycan to use new Howl ability
    -Fixed timing on AI going to lanes in -rd
    -It is now possible to pick heroes from the Fun Tavern when repicking or rechoosing
    -Test command -lvlupall can have a number after it to have all heroes level up faster (i.e. "-lvlupall 25")
    -Fixed a bug with Viscous Nasal Goo that made it unstackable when cast on AI heroes
    -Changed the way gold distribution is coded to hopefully prevent crashes
    -AI also get the same gold bonuses as human players in -em now if using -ng
    -Updated -unstuck to use the implementation in 6.52
    -Changed Eclipse implementation to that of 6.50 (no ministun)
    -Changed Wild Axes implementation to that of 6.50
    -Changed Land Mines implementation to that of 6.50 (detect floating heroes)
    -Changed AI item routine for Deathmatch
    -Fixed a small bug with Puck respawning with a slightly smaller model size after dying (heh)

    6.53 Port of AI+ and -fun content by BuffMePlz.

    Special thanks:
    ---------------
    Tenshinhan DN
    Overflow_GR
    Duvon
    Strikur--
    Counter_Helix_axe
    Catalyst
    chaser02
    Green_Sliche
    cp6uja
    __________________________________________________ ____________________
    enjoy it....

    Download : http://www.kitaupload.com/download.p...evision_04.zip

    Ni revisi 5 nya... : http://www.kitaupload.com/download.p...evision_05.zip

    Enjoy...
    Last edited by kick_ky; 26-07-08 at 09:48.

  2. Hot Ad
  3. #2
    makanenak's Avatar
    Join Date
    Jun 2008
    Location
    Paris V Java
    Posts
    842
    Points
    494.20
    Thanks: 29 / 66 / 10

    Default

    thanks

  4. #3
    kick_ky's Avatar
    Join Date
    Aug 2007
    Location
    Jogjha
    Posts
    87
    Points
    115.40
    Thanks: 0 / 0 / 0

    Default

    Dah ada tuh revisi 5...menyusul mungkin revisi 6...enjoy...

  5. #4

    Join Date
    Jan 2008
    Posts
    7
    Points
    7.70
    Thanks: 0 / 0 / 0

    Default

    izin sedot...tq...

  6. #5

    Join Date
    Feb 2008
    Location
    digunung
    Posts
    37
    Points
    47.10
    Thanks: 0 / 0 / 0

    Default

    yg paling bagus revisi mana nih???klo diliat dari nilai nya kok revisi 5 lebih rendah ya???
    sumber dari epicwar

  7. #6
    5iliance's Avatar
    Join Date
    May 2007
    Posts
    135
    Points
    255.81
    Thanks: 0 / 3 / 3

  8. #7
    Jimz_Devil's Avatar
    Join Date
    Jan 2008
    Location
    s0mewHere in this w0rld..
    Posts
    399
    Points
    648.40
    Thanks: 0 / 0 / 0

    Default

    ad rev 08nya ga?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •