6.53 Changelog (for selected heroes)
*Conjure Image illusions changed to 100% damage at lvl 4
*Sunder range increased to 600 all lvls, cooldown 30 seconds all levels
*Soul Steal removed and replaced by wind walk
*Purification is now allowed during Repel/Avatar (to prevent teamkill abuse)
*Degen Aura changed to periodic entangle
*Guardian Angel changes units into flying, non-collision (to better suit the name)
*Lich bounce given AI program to increase hero target acquisition
*-Micro CF option available at hero selection of Lich (Warning: Very difficult, needs excellent micro)
*Return now does Divine-type Damage
*Huskar Burning Spears effect now allowed on target buildings
*Inner Vitality changed to innate passive
*EDF now gives prior bonuses and damage effects as previous dragons
*EDF model size tripled and destroys nearby trees
*Dragon Tail changed to Storm bolt with same duration (to prevent whiners who complain of range)
*Acid Spray now has duration effect of 30 seconds
*Unstable Concoction casting time is always 2 seconds (to prevent abuse of Alchemist while channeling)
*Wolves now do siege-type damage
*Wolves given immolation and 2 inventory slots (Rules for Syllabear's Bear apply)
*Wolves duration changed to 10 minutes
*Reincarnation mana cost changed to 0 (to prevent abuse of Necronomicon 3 and NA)
*Infest now works on Int heroes
*Armlet now upgradable item (up to 4 times)
*Necrolyte removed from -XL, -RD (to prevent Maelk abuse)
Share This Thread