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    Ch41n_L19htn1n9's Avatar
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    Default Hero List - and changes from DotA

    COMING SOON
    NEW AND UPDATED
    I'LL BE BACK (EARLY 2011)


    Skill hero HoN memilki shortkey Q untuk skill di slot 1, W untuk skill di slot 2, E untuk skill di slot 3, dan R untuk skill di slot 4
    note: hero comparison to DotA v6.66b
    note: comparison is with the official hon website (not hon-id) so some difference may occur (example: rampage's stampede, plague rider's cursed shield)

    Spoiler untuk agility(legion) :

    Spoiler untuk Night Hound (Rikimaru) :

    ->
    Skills:
    Smoke Screen Smoke Bomb
    ->HoN: -25 Attack Speed
    Blink Strike Pounce
    ->
    Backstab
    ->
    Permanent Invisibility
    ->

    by Ch41n_L19hTn1n9
    Spoiler untuk Swiftblade (Yurnero) :

    ->
    Skills:
    Blade Fury Blade Frenzy
    ->
    Counter Attack - passive (changed from healing wards)

    Extensive training in melee combat has allowed Swiftblade to perfect the art of countering enemy attacks, granting a chance that he will retaliate every time an enemy hero attacks him.
    15 / 20 / 25 / 30% chance to counter-attack if attacker is an enemy hero.

    Blade Dance Way of the Sword
    ->
    Omnislash Swift Slashes
    ->

    by Ch41n_L19hTn1n9
    Spoiler untuk Moon Queen (luna) :

    ->
    Skills:
    Lucent Moon Beam
    ->HoN: 0.6 ministun all level (DotA: 0.01/0.1/0.3/0.6)
    Moon Glaive Multi-Strike
    ->
    Lunar Blessing Lunar Glow
    ->
    Eclipse Moon Finale
    ->HoN: 160 cooldown all level (DotA: 160/150/140)

    by Ch41n_L19hTn1n9
    Spoiler untuk Wildsoul (syllabear) :

    ->
    Skills:
    Summon Spirit Bear Summon Beardulon
    ->
    Rabid Wild
    ->
    Synergy Natural Attunement
    ->
    True Bear Form
    ->HoN: +4/6/8 armor (DotA:2/4/6)

    by Ch41n_L19hTn1n9
    Spoiler untuk Zephyr (new hero) :


    Primary Attribute:Agility
    Str:17+2.5
    Agi:18+2.7
    Intl:19+1.9
    Attack Type:Melee(125)
    Damage:48 - 58
    MS:295

    Skills:
    Leap - active

    Leaps to target location, dealing 75 / 125 / 175 / 250 Magic damage to enemies in radius of self and pushing them aside.
    Type: Magic
    Range: 550 / 700 / 850 / 1,000
    Radius: 175
    Cast Time: 0.1 Seconds
    Mana Cost: 100 / 120 / 140 / 160
    Cooldown: 20.0 / 19.0 / 18.0 / 17.0 Seconds

    Cyclones - active+passive effect

    Zephyr spawns a small cyclone on every kill he makes. Spawned cyclones automatically patrol around Zephyr and damage enemies they touch. Zephyr can then call all active cyclones to himself, restoring some Health and Mana.
    Cyclone lasts 50 seconds and deals 15 / 20 / 25 / 30 Magic damage per second to enemies it touches.
    Activation: Recalls all active cyclones to Zephyr, restoring 50 Health and 25 Mana per cyclone.
    Can have a maximum of 2 / 4 / 6 / 8 cyclones active at any one time.
    Mana Cost: 75
    Cooldown: 25.0 / 22.5 / 20.0 / 17.5 Seconds

    Wind Shield - active

    Applies Wind Shield to self for 10 / 15 / 20 / 25 seconds.
    8 / 12 / 16 / 20% Melee Evasion
    8 / 12 / 16 / 20% chance to redirect projectile based attacks back at the attacker.
    Type: Magic
    Cast Time: 0.5 Seconds
    Mana Cost: 75 / 95 / 115 / 125
    Cooldown: 45.0 / 40.0 / 35.0 / 30.0 Seconds

    Wind Control - active

    Applies Uplifting Winds to allies or Harsh Winds to enemies who remain in radius at target location.
    Uplifting Winds Effects: 20 / 30 / 40 Attack Speed, 30 / 40 / 50% Movement Speed
    Harsh Winds Effects: 20 / 30 / 40% Movement Slow, -20 / -30 / -40 Attack Speed
    Type: SuperiorMagic
    Range: 600 / 800 / 1,000
    Radius: 550
    Cast Time: 1.0 Seconds
    Mana Cost: 100 / 150 / 200
    Cooldown: 120.0 Seconds
    Required Level: 6 / 11 / 16

    by Ch41n_L19hTn1n9
    Spoiler untuk Magebane (magina) :

    ->
    Skills:
    Mana Break Mana Combustion
    ->
    Blink Flash
    ->
    Applies Flash Armor to self for 10 seconds and allies within 500 units of target position for 7 seconds
    Flash Armor (Self)
    Armor: 3 / 6 / 10 / 15
    Flash Armor
    Armor: 2 / 3 / 4 / 5

    Master of the Mantra - passive (changed from Spell Shield)

    Magebane proves he is the master of the flow of Magic around him, limiting the speed enemies can control it while damaging them if they cast.
    Radius: 600
    Target: Enemy Heroes

    Mana Void Mana Rift
    ->

    by Ch41n_L19hTn1n9
    Spoiler untuk Scout (gondar) :

    ->
    Skills:
    Wind walk Vanish
    ->
    Attacking a unit with Vanish active will toggle Vanish off and apply Flurry to self for 4 seconds.
    Vanish Effects: 25% Movement Speed
    Flurry Effects: 300 Attack Speed, Expires after 1 / 2 / 3 / 4 attacks
    Mana Cost: 30
    Cooldown: 24.0 / 18.0 / 12.0 / 6.0 Seconds

    Electric Eye - active (changed from shuriken toss)

    Places an Electric Eye at target location. Can be placed without breaking Vanish's stealth.
    The eye reveals invisible units and has an unlimited lifetime. If enemy units get within a 150 radius of the Eye, it will be revealed to them. You may have 2 / 3 / 4 / 5 Electric Eyes active at any one time.
    Each Electric Eye has an ability that will allow you to destroy it, as well as an ability to detonate, silencing nearby enemies.
    Range: 150
    Radius: 450
    Cast Time: 0.8 Seconds
    Mana Cost: 50
    Cooldown: 30.0 Seconds

    Jinada Disarm
    ->
    10 / 15 / 20 / 25% chance to disarm opponent for 1 seconds and deal a 1.25 / 1.5 / 1.75 / 2.0x critical strike.
    Once disarmed, opponents cannot be disarmed again by the scout for 2 seconds.

    Marksman Shot - active (changed from track)

    After channel time, fires projectile at target that deals 250 plus 10 / 20 / 30% of target's maximum health in Magic damage. Applies Wounded to target unit for 4 seconds.
    Vision must be maintained on the target during channel time, or the cast is cancelled.
    Wounded Effects: 20 / 30 / 40% Movement Slow
    Type: SuperiorMagic
    Range: 1,500 / 2,000 / 2,500
    Channeling Time: 0.3 Seconds
    Mana Cost: 125 / 175 / 250
    Cooldown: 50.0 / 40.0 / 30.0 Seconds

    by Ch41n_L19hTn1n9
    Spoiler untuk Andromeda (venge) :

    ->
    Skills:
    Magic Missile Comet
    ->
    Wave of Terror Aurora
    ->
    Command Aura Dimensional Link
    ->
    Nether Swap Void Rip
    ->

    by Ch41n_L19hTn1n9
    Spoiler untuk Valkyrie (mirana) :

    ->
    Skills:
    Starfall Call of the Valkyrie
    ->
    Elune's Arrow Javelin of Light
    ->
    Courageous Leap
    ->HoN: 630/690/780/840 range (DotA:400/450/500/550)
    Moonlight Shadow Valkyrie's Prism
    ->

    by Ch41n_L19hTn1n9
    Spoiler untuk Engineer (new hero) :


    Primary Attribute:Agility
    Str:22+2.3
    Agi:20+2.3
    Intl:19+1.8
    Attack Type:Ranged(500)
    Damage:37-50
    MS:295

    Skills:
    The Keg - active

    Throws a keg at target locatoin, impacting after a 1 second delay. Enemy units in radius take 100 / 150 / 200 / 250 Magic damage, are stunned for 1.25 / 1.5 / 1.75 / 2 seconds, and are pushed 250 units away from the impact point.
    If the Engineer is in the blast radius, he too will be knocked back, but won't be stunned.
    Type: Magic
    Range: 1,000
    Radius: 200
    Cast Time: 1.0 Seconds
    Mana Cost: 80 / 100 / 120 / 140
    Cooldown: 11.0 Seconds

    Steam Turret - active

    Creates a Steam Turret at the target position that does 12 / 18 / 27 / 37 to 14 / 22 / 33 / 43 Physical Damage each shot in a three shot burst. Only the first attack in the burst may trigger on-attack events.
    The turret has 500 / 550 / 600 / 650 range and has 7 / 10 / 13 / 16 mana. The turret takes 1 mana per attack. It takes 4 hits for Heroes and Bosses to kill the Turret, 8 hits from creeps.
    All of the Engineer's modifiers apply to the turret except for Life Steal. Damage from items is reduced by 80% and then added to the turret's base damage. The turret is immune to all health and mana regen and cannot be placed within 100 units of a tree.
    Range: 400
    Cast Time: 1.0 Seconds
    Mana Cost: 100
    Cooldown: 30.0 Seconds

    Tinker - active

    While channeling, the Engineer boosts mechanical units in the following ways depending if he targets allies or enemies:
    Towers:
    ±12.5 / 25 / 37.5 / 50 Attack Speed
    ±3 / 5.33 / 7.66 / 10 Armor
    Siege:
    +12.5 / 25 / 37.5 / 50 Attack Speed (if allied)
    +25 / 50 / 75 / 100% damage (if allied)
    -66% damage taken (if allied)
    If used on enemy siege, destroys it after 2 seconds of channel time, dealing 50 / 75 / 100 / 125 Magic damage in a 600 radius around the target.
    Steam Turret:
    +25 / 50 / 75 / 100 Attack Speed
    +25% Health healed every second. Cannot heal within 2 seconds of having taken damage from a Hero or Boss.
    Energy Field
    Increases the damage over time effect by 15 / 30 / 45 / 60%
    Type: Physical
    Range: 100 / 200 / 300 / 400
    Channeling Time: 1.0 Seconds
    Mana Cost: 25
    Cooldown: 15.0 Seconds

    Energy Field - active

    Places a gadget at the Engineer's location that lasts 6 / 9 / 12 seconds, takes 5 hits to kill, and creates an Energy Field in a 475 radius around itself.
    Any enemy who enters or exits the Energy Field is dispelled, takes 100 damage, and Energy Field is applied to them for 2 seconds. While inside the bounds of the Energy Field, they take 3 / 5 / 7% of their max health per second in Magic damage.
    Energy Field Effects: Perplexed, Silenced
    Type: Magic
    Radius: 475
    Cast Time: 1.0 Seconds
    Mana Cost: 200
    Cooldown: 90.0 / 75.0 / 60.0 Seconds


    Spoiler untuk agility(hellbourne) :

    Spoiler untuk Chronos (DT) :

    ->
    Skills:
    Time Walk Time Leap
    ->
    Backtrack Rewind
    ->
    The cool down time on this skill only prevents the visual effects from replaying. This skill may block damage even while in cool down.
    Time Lock Time Freeze
    ->HoN: 40/50/60/70 bonus dmg, 1.5s cooldown
    Chronospehere Chronofield
    ->
    HoN ID: allies still can move inside chronofield (very slow)
    by Ch41n_L19hTn1n9
    Spoiler untuk Slither (veno) :

    ->
    Skills:
    Venomous Gale Poison Spray
    ->
    Poison Sting Toxicity
    ->
    Plague Ward Toxin Ward
    ->
    Poison Nova Poison Burst
    ->

    by Ch41n_L19hTn1n9
    Spoiler untuk Blood Hunter (bloodseeker) :

    ->
    Skills:
    Bloodrage Blood Crazy
    ->20/15/10/5 Magic damage per second, lasts 6/9/12/15 seconds
    Blood Bath Feast
    ->
    Strygwyr's Thirst Blood Sense
    ->
    Rupture Hemorrhage
    ->

    by Ch41n_L19hTn1n9
    Spoiler untuk Soulstealer (shadow fiend) :

    ->
    Skills:
    Shadowraze Demon Hand
    ->
    Necromastery Soul Steal
    ->
    Presence of the Dark Lord Dread
    ->
    Requiem of Souls Soul Burst
    ->

    by Ch41n_L19hTn1n9
    Spoiler untuk The Dark Lady (new hero) :


    Primary Attribute:Agility
    Str:22+2.0
    Agi:23+3.1
    Intl:16+1.9
    Attack Type:Melee(100)
    Damage:46-48
    MS:305

    Skills:
    Dark Blades - active

    Applies Dark Blades to self for 3 / 4 / 5 / 6 seconds.
    Dark Blades Effects: 50 / 70 / 90 / 110% Base Damage, Attacks silence target for 2.5 seconds
    Cast Time: 0.5 Seconds
    Mana Cost: 75 / 85 / 95 / 105
    Cooldown: 22.0 / 18.0 / 14.0 / 10.0 Seconds

    Taint Soul - active

    Deals 60 / 90 / 120 / 150 Magic damage and reduces movement speed by 60% initially, recovering to full speed over 2 / 3 / 4 / 5 seconds
    Type: Magic
    Range: 1,200
    Cast Time: 0.5 Seconds
    Mana Cost: 35 / 45 / 55 / 65
    Cooldown: 12.0 Seconds

    Charging Strikes - active

    Charges toward target location, dealing one attack to each enemy that passes within radius of self. Each consecutive attack during the charge will deal 15% less damage than the previous.
    When the charge completes, applies Zeal to self for 6 seconds.
    Zeal Effects: 30 / 45 / 60 / 75 Attack Speed
    Type: Magic
    Range: 600 / 700 / 800 / 900
    Radius: 200
    Cast Time: 0.1 Seconds
    Mana Cost: 75
    Cooldown: 21.0 / 17.0 / 13.0 / 9.0 Seconds

    Cover of Darkness - active

    Applies Darkness to targets in radius for 4 / 6 / 8 seconds.
    Darkness Effects: 5 / 10 / 15% Movement Slow, Shrinks vision radius to 400. Unlinks shared vision with allies.
    Type: Magic
    Range: 99,999
    Radius: 1,000
    Cast Time: 0.8 Seconds
    Mana Cost: 75
    Cooldown: 120.0 Seconds

    by Ch41n_L19hTn1n9
    Spoiler untuk The Madman (new hero) :


    Primary Attribute:Agility
    Str:17+2.1
    Agi:23+2.75
    Intl:14+1.5
    Attack Type:Melee(100)
    Damage:47-51
    MS:300

    Skills:
    Stalk - active

    Applies Stalk to self for 4 seconds. Deals 90 / 100 / 110 / 120 Magic damage to enemies who pass within radius of self.
    Stalk Effects: 50% Movement Speed
    Radius: 175
    Mana Cost: 60
    Cooldown: 12.0 / 10.0 / 8.0 / 6.0 Seconds

    Barrel Roll - active

    Quickly transports self to target position, then back to original position. Enemies who pass within radius of self are damaged for 100 / 150 / 200 / 250 Magic damage and stunned for 1 / 1.25 / 1.5 / 1.75 seconds.
    Type: Magic
    Range: 400 / 465 / 530 / 600
    Radius: 175
    Cast Time: 0.1 Seconds
    Mana Cost: 130
    Cooldown: 11.0 Seconds

    Gash - Passive

    The Madman becomes increasingly proficient at gutting his enemies, giving him a higher chance to critically strike them.
    Berserk - active

    Applies Berserk to self for 30 seconds.
    Berserk Effects: 40 / 80 / 120 Attack Speed, 5 / 7 / 9% Movement Speed
    Type: Magic
    Mana Cost: 100 / 150 / 205
    Cooldown: 55.0 Seconds
    Required Level: 6 / 11 / 16

    by Ch41n_L19hTn1n9
    Spoiler untuk Arachna (Traxex) :

    ->
    Skills:
    Frost Arrows Webbed Shot
    ->
    Harden Carapace - active(changed from silence)

    Arachna hardens her carapace for a short duration, increasing her resistance to magical attacks.
    Hardened Carapace Effects: Armor: 5 / 10 / 18 / 35
    Cast Time: 1.0 Seconds
    Mana Cost: 90
    Cooldown: 22.0 / 20.0 / 18.0 / 16.0 Seconds

    Trueshot Aura Precision
    ->
    Spider Sting - active(changed from marksmanship-similar to viper strike)

    Hurls a Spiderling toward target unit. Upon impacting it, applies Spider Sting for 1.5 seconds. Each of the Spiderling's attacks on the target unit renew Spider Sting for 1.5 seconds and deal 75 / 150 / 225 Physical damage.
    The Spiderling will die if it is attacked three times.
    The Spiderling has an attack time of 1.0 seconds. The Spiderling will expire after 5 attacks, with a maximum life time of 15 seconds. While the Spiderling lives, its target will be revealed.
    The Spiderling has Magic and Splash immunity.
    Spider Sting Effects: 40 / 60 / 80% Movement Slow, -40 / -60 / -80 Attack Speed
    Type: Physical
    Range: 500
    Cast Time: 0.8 Seconds
    Mana Cost: 125 / 175 / 250
    Cooldown: 80.0 / 50.0 / 30.0 Seconds

    by Ch41n_L19hTn1n9
    Spoiler untuk Corrupted Disciple (razor) :

    ->
    Skills:
    Plasma Field Electric Tide
    ->
    Static Link Corrupted Conduit
    ->
    Unstable Current Static Discharge
    ->
    Eye of the Storm Overload
    ->

    by Ch41n_L19hTn1n9
    Spoiler untuk Sand Wraith (Spectre) :

    ->
    Skills:
    Spectral Dagger Desert's Curse
    ->
    Desolate Deserted
    ->
    Dispersion Dissipate
    ->
    Haunt Mirage
    ->

    by Ch41n_L19hTn1n9
    Spoiler untuk Forsaken Archer (new hero) :


    Primary Attribute:Agility
    Str:18+1.9
    Agi:23+2.7
    Intl:17+1.8
    Attack Type:Ranged(600)
    Damage:41-52
    MS:305

    Skills:
    Crippling Voley - active

    Applies Crippling Volley to all enemies in the radius for 1.75 / 2 / 2.25 / 2.5 seconds. Deals 85 / 140 / 195 / 250 Magic damage and stuns for 0.1 seconds.
    Type: Magic
    Range: 800
    Radius: 175 / 215 / 250 / 300
    Cast Time: 0.8 Seconds
    Mana Cost: 95 / 110 / 125 / 140
    Cooldown: 10.0 Seconds

    Split Fire - toggle(dota:split shot)

    Splits attack into 4 separate attacks, each dealing 35 / 45 / 55 / 65% damage.
    Call of the Damned - passive

    On Kill: Creates an uncontrollable Skeletal Minion that will follow and assist the Forsaken Archer.
    Skeletal Minions:
    - Have 60 / 90 / 120 / 150 max health
    - Deal 14 / 20 / 26 / 32 to 20 / 26 / 32 / 38 Physical damage per attack
    - Apply Poisoned to targets on attack for 4 seconds
    - Last 30 seconds and only 3 / 4 / 5 / 6 can be alive at a time.
    Poisoned: 5 / 10 / 15 / 20 Magic damage per second

    Piercing Arrow - active(dota: similar to focus fire)

    Shoots a Piercing Arrow every .5 seconds that travels 1300 units at 1150 speed. Any enemies hit take 75 / 150 / 225 Magic damage per arrow.
    While channel is active, any skeletal minions will automatically attack enemies within a 600 radius of self.
    Type: Magic
    Range: 625
    Radius: 175
    Channeling Time: 0.0 Seconds
    Mana Cost: 100 / 200 / 300
    Cooldown: 120.0 Seconds


    Spoiler untuk intelligence(legion) :

    Spoiler untuk Blacksmith (ogre magi) :

    ->
    Skills:
    Fireblast Fireball
    ->
    Ignite Flaming Hammer
    ->
    Bloodlust Frenzy
    ->
    Multi Cast Chaotic Flames
    ->

    by Ch41n_L19hTn1n9
    Spoiler untuk Nymphora (new hero) :


    Primary Attribute:Intelligence
    Str:15+1.7
    Agi:22+1.6
    Intl:25+2.7
    Attack Type:Ranged(550)
    Damage:38-49
    MS:295

    Skills:
    Volatile Pod - active(dota: similar to purification)

    After a 2.5 second delay, deals Magic damage to enemies and heals allies in radius for 90 / 180 / 270 / 360.
    Range: 600
    Radius: 300
    Cast Time: 1.0 Seconds
    Mana Cost: 110 / 130 / 150 / 160
    Cooldown: 15.0 Seconds

    Grace of the Nymph - active(dota: chakra magic)

    Restores 75 / 150 / 225 / 300 Mana to the target
    Range: 900
    Cast Time: 1.0 Seconds
    Mana Cost: 40 / 55 / 70 / 85
    Cooldown: 19.0 / 18.0 / 17.0 / 16.0 Seconds

    Nymphora's Zeal - passive

    Launches a projectile that impacts targets it touches in a 400 / 600 / 800 / 1000 unit line, stunning them for 0.75 / 1.0 / 1.25 / 1.5 second(s), then the projectile returns back to self.
    Units can be impacted twice, once when the projectile is being launched and once when it is returning.
    Applies Nymphora's Zeal to self for 8 seconds with 1 bonus charge per impact. Maximum of 10 charges.
    Nymphora's Zeal Effects
    Attack Speed Per Charge: 0.1 / 0.1 / 0.2 / 0.2
    Movement Speed Per Charge: 0.01 / 0.02 / 0.03 / 0.04
    Type: Magic
    Range: 600 / 800 / 1,000 / 1,200
    Cast Time: 0.8 Seconds
    Mana Cost: 100 / 120 / 140 / 160
    Cooldown: 13.0 Seconds

    Teleport - active

    After channel time, teleports self and 0 / 1 / 2 random allied heroes in radius around self to target location.
    Target location is revealed to enemy units for duration of channel.
    Type: SuperiorMagic
    Range: 999,999
    Radius: 250
    Channeling Time: 0.0 Seconds
    Mana Cost: 90 / 150 / 210
    Cooldown: 60.0 Seconds
    This skill cannot be used within 2500 units of the enemy main base structure.
    Staff Effect: Adds the spell Nymph's Call. Allows Nymphora to Teleport a friendly hero to her location after {4,3,2} second channel time.

    by Ch41n_L19hTn1n9
    Spoiler untuk Glacius (rylai) :

    ->
    Skills:
    Crystal Nova Tundra Blast
    ->
    Frostbite Ice Imprisonment
    ->
    Brilliance Aura Chilling Presence
    ->
    Freezing Field Glacial Downpour
    ->

    by Ch41n_L19hTn1n9
    Spoiler untuk Thunderbringer (Zeus) :

    ->
    Skills:
    Arc Chain Lightning
    ->
    Lightning Bolt Blast of Lightning
    ->
    Static Field Lightning Rod
    ->
    Thundergod's Wrath Lightning Storm
    ->

    by Ch41n_L19hTn1n9
    Spoiler untuk Pollywog Priest (rhasta) :

    ->
    Skills:
    Forked Lightning Electric Jolt
    ->
    Voodoo Morph
    ->
    Shackles Magical Bindings
    ->
    Mass Serpent Ward Voodoo Wards
    ->

    by Ch41n_L19hTn1n9
    Spoiler untuk Tempest (enigma) :

    ->
    Skills:
    Malefice Glacial Blasts
    ->
    Demonic Conversion Elemental
    ->
    Midnight Pulse Meteor
    ->
    Black Hole Elemental Void
    ->

    by Ch41n_L19hTn1n9
    Spoiler untuk Ophelia (chen) :

    ->
    Skills:
    Penitence Nature's Wrath
    ->HoN: extra damage dealt after NW expires
    Test of Faith Ophelia's Judgement
    ->HoN: Target can cancel teleport by moving 200 range from original position
    Holy Persuasion Command
    ->
    Hand of God Ophelia's Touch
    ->

    by Ch41n_L19hTn1n9
    Spoiler untuk Pyromancer (lina) :

    ->
    Skills:
    Dragon Slave Phoenix Wave
    ->
    Light Strike Array Dragon Fire
    ->
    Fiery Soul Fervor
    ->
    Laguna Blade Blazing Strike
    ->

    by Ch41n_L19hTn1n9
    Spoiler untuk Vindicator (silencer) :

    ->
    Skills:
    Curse of the Silent Sage's Lore
    ->
    Glaives of Wisdom Master's Incantation
    ->
    Last Word Glyph of Silence
    ->
    Global Silence Final Chapter
    ->

    by Ch41n_L19hTn1n9
    Spoiler untuk Witch Slayer (lion) :

    ->
    Skills:
    Impale Graveyard
    ->
    Voodoo Miniaturization
    ->
    Mana Power Drain
    ->
    Finger of Death Silver Bullet
    ->


    Spoiler untuk intelligence(hellbourne) :

    Spoiler untuk Defiler (krobelus) :

    ->
    Skills:
    Carrion Swarm Wave of Death
    ->
    Grave Silence
    ->
    Power in Death Witchcraft
    ->
    Exorcism Unholy Expulsion
    ->

    by Ch41n_L19hTn1n9
    Spoiler untuk Demented Shaman (dazzle) :

    ->
    Skills:
    Poison Touch Entangle
    ->
    Arcane Hide - active(changed from shallow grave)

    Applies Arcane Hide to target for 15 seconds with 5 charges. Each time target is damaged by a Hero, Tower, or Boss, 1 charge is removed. Damage over time effects are not reduced and do not remove charges.
    Arcane Hide is removed when no charges remain or after 100 / 200 / 300 / 400 damage has been absorbed.
    Arcane Hide Effects: Reduces incoming non-DOT damage from Heroes, Towers, or Bosses by 50%
    Range: 600
    Cast Time: 0.8 Seconds
    Mana Cost: 85
    Cooldown: 15.0 Seconds

    Shadow Healing Wave
    ->
    Weave Storm Cloud
    ->

    by Ch41n_L19hTn1n9
    Spoiler untuk Voodoo Jester (vol'jin) :

    ->
    Skills:
    Paralyzing Cask Acid Cocktail
    ->
    Voodoo Restoration Mojo
    ->
    HoN: also deal 10/20/30/40 DPS to enemy, Mojo lasts 8 seconds
    Type: Magic
    Range: 500
    Cast Time: 1.0 Seconds
    Mana Cost: 110 / 135 / 160 / 185
    Cooldown: 24.0 / 21.0 / 18.0 / 15.0 Seconds

    Maledict Cursed Ground
    ->
    Death Spirit Ward
    ->

    by Ch41n_L19hTn1n9
    Spoiler untuk Puppet Master (new hero) :


    Primary Attribute:Intelligence
    Str:20+2.1
    Agi:20+1.7
    Intl:21+2.9
    Attack Type:Ranged(600)
    Damage:39-53
    MS:300

    Skills:
    Puppeteer's Hold - active

    Applies Puppeteer's Hold to target for 3 / 3.75 / 4.5 / 5.25 seconds. Target is constantly pushed toward the position he was at when Puppeteer's Hold was applied. If the target moves too far from this location, it will be forced back to the original position.
    Puppeteer's Hold: -10 / -15 / -20 / -25 Attack Speed
    Type: Magic
    Range: 600
    Radius: 400
    Cast Time: 1.7 Seconds
    Mana Cost: 115 / 140 / 165 / 205
    Cooldown: 14.0 Seconds

    Puppet Show - active

    Applies Crazy Puppet to target for 2.5 / 3 / 3.5 / 4 seconds. Any unit with Crazy Puppet active on them will be forced to attack enemy heroes first, then enemy creeps, then all units last.
    If target comes within a 250 / 300 / 350 / 400 radius of any unit while Crazy Puppet is active, it will be forced to attack that target until Crazy Puppet wears off.
    Crazy Puppet Effects: Forced to attack closest unit in a 250 / 300 / 350 / 400 radius\nAll attacks are non-lethal
    Type: Magic
    Range: 700
    Radius: 250 / 300 / 350 / 400
    Cast Time: 1.7 Seconds
    Mana Cost: 125 / 140 / 155 / 170
    Cooldown: 30.0 / 28.0 / 26.0 / 24.0 Seconds

    Whiplash - passive

    Imbuing his attack with his magical Puppet Strings, the Puppet Master is able to increase his base damage and unleash devastating attacks that damage multiple enemies.
    6 / 12 / 18 / 24% Base Damage
    Starts with 5 charges. On attack, removes a charge. When only one charge remains, the next attack will have a 100% chance to deal a 1.25 / 1.5 / 1.75 / 2.0x critical strike and apply 25 / 50 / 70 / 100% splash damage in radius of 200 and charges are reset to 5.
    Not attacking for 12 / 10 / 8 / 6 seconds will remove a charge.

    Voodoo Puppet - active

    Spawns a Puppet near self that is linked to target.
    Any damage taken by the Puppet is transferred in full to the target as Magic damage, regardless of the Puppet's remaining health.
    The Puppet has a maximum health of 450 / 700 / 950 and takes 160 / 180 / 210% damage.
    Lasts until target gets more than 1500 units away from spawned Puppet, or until Puppet is killed.
    Type: SuperiorMagic
    Range: 600
    Cast Time: 1.7 Seconds
    Mana Cost: 150 / 200 / 250
    Cooldown: 150.0 Seconds

    by Ch41n_L19hTn1n9
    Spoiler untuk Hellbringer (new hero) :


    Primary Attribute:Intelligence
    Str:18+2.5
    Agi:10+1
    Intl:24+2.7
    Attack Type:Ranged(600)
    Damage:46-56
    MS:295

    Skills:
    Unholy Shackles - active

    Applies Unholy Shackles to target for 5 seconds.
    Unholy Shackles Effects: 30 / 40 / 50 / 60% Movement Slow, -30 / -40 / -50 / -60 Attack Speed
    Type: Magic
    Range: 600
    Cast Time: 1.0 Seconds
    Mana Cost: 65 / 75 / 85 / 95
    Cooldown: 15.0 Seconds

    Death Boil - active

    Applies Death Boil to target for 5 / 6 / 7 / 8 seconds.
    Death Boil Effects: 5 / 6 / 7 / 8 ticks of Magic damage, starting at 10 and increasing by 10 for each tick
    Type: Magic
    Range: 600
    Cast Time: 1.0 Seconds
    Mana Cost: 100 / 130 / 160 / 190
    Cooldown: 15.0 Seconds

    Whiplash - passive

    [color=green]Hellbringer casts a Life Void over a targeted area, causing enemies hit to have reduced Magic Armor. Additionally, damage those targets take will heal Hellbringer.
    Duration: 5.5 / 7 / 8.5 / 10 seconds.
    Life Void Effects:, Armor: -3 / -5 / -7 / -8, 50% of damage taken heals inflictor.
    Type: Magic
    Range: 600
    Radius: 250
    Cast Time: 1.0 Seconds
    Mana Cost: 80 / 100 / 120 / 140
    Cooldown: 7.0 Seconds
    [/size]
    Summon Malphas - active(dota: rain of chaos)

    Summons Malphas, stunning everyone in a 600 radius for 1 second.
    Malphas has 900 / 1200 / 1500 Health, 15 / 20 / 25 Health regeneration, attacks for 50 / 100 / 150 with an attack cooldown time of 1.35 seconds, and lasts for 60 seconds.
    Type: SuperiorMagic
    Range: 1,200
    Radius: 600
    Cast Time: 1.0 Seconds
    Mana Cost: 200 / 250 / 300
    Cooldown: 165.0 Seconds

    by Ch41n_L19hTn1n9
    Spoiler untuk Torturer (leshrac) :

    ->
    Skills:
    Split Earth Chain Reaction
    ->
    Diabolic Edict Impalement
    ->
    Lightning Storm Agonizing Bonds
    ->
    Pulse Nova Torment
    ->

    by Ch41n_L19hTn1n9
    Spoiler untuk Wretched Hag (akasha) :

    ->
    Skills:
    Shadow Strike Haunt
    ->
    Blink Flash of Darkness
    ->
    Scream of Pain Sonar Scream
    ->
    Sonic Wave Bat Blast
    ->


    by Ch41n_L19hTn1n9
    Spoiler untuk Succubus (atropos) :

    ->
    Skills:
    Enfeeble Smitten
    ->HoN: no HP degen
    Brain Sap Heartache
    ->
    Nightmare Mesmerize
    ->
    Fiend's Grip Succubus' Hold
    ->

    by Ch41n_L19hTn1n9
    Spoiler untuk Plague Rider (lich) :

    ->
    Skills:
    Frost Nova Contagion
    ->
    Frost Armor Cursed Shield
    ->
    Dark Ritual Extinguish
    ->
    Chain Frost Plague Carrier
    ->


    by Ch41n_L19hTn1n9
    Spoiler untuk Soul Reaper (necrolyte) :

    ->
    Skills:
    Death Pulse Judgement
    ->
    Heartstopper Aura Withering Presence
    ->
    Sadist Inhuman Nature
    ->
    Reaper's Scythe Demonic Execution
    ->


    Spoiler untuk strength (legion) :

    Spoiler untuk Armadon (bristleback) :

    ->
    Skills:
    Viscous Nasal Goo Snot Storm
    ->
    Quill Spray Spine Burst
    ->
    Bristleback Armordilo
    ->
    Warpath Restless
    ->
    HoN: increase MS and attack damage
    10 / 20 / 30 Damage
    4 / 5 / 7% Movement Speed
    Movement Speed Per Charge: 0.01 / 0.02 / 0.03


    by Ch41n_L19hTn1n9
    Spoiler untuk Behemoth (raigor) :

    ->
    Skills:
    Fissure
    ->
    Enchant Totem Enrage
    ->
    Aftershock Heavyweight
    ->
    Echo Slam Shockwave
    ->
    Deals 200 / 275 / 350 Magic damage to enemy units in a 500 radius around self.
    Deals 35 / 45 / 65 additional Magic damage for each additional enemy unit in range and 17.5 / 22.5 / 32.5 additional Magic damage for each additional corpse in range

    Staff Effect: no effect

    by Ch41n_L19hTn1n9
    Spoiler untuk Hammerstorm (sven) :

    ->
    Skills:
    Storm Bolt Hammer Throw
    ->
    Mighty Swing Great Cleave
    ->
    Warcry Galvanize
    ->
    God's Brute Strength
    ->


    by Ch41n_L19hTn1n9
    Spoiler untuk Pebbles (tiny) :

    ->
    Skills:
    Avalanche Stalagmites
    ->
    Toss Chuck
    ->
    Slab Skin - passive(changed frorm craggy exterior)

    -10 / -20 / -30 / -40% Debuff Durations
    2 / 4 / 6 / 8 Armor

    Grow Enlarge
    ->


    by Ch41n_L19hTn1n9
    Spoiler untuk Keeper of the Forest (treant protector) :

    ->
    Skills:
    Nature's Guise Camouflage
    ->
    Eyes in the Forest Tree Sight
    ->
    Hon: Use old eyes in the forest
    Places a gadget on target tree.
    The gadget has an unlimited life time and a vision range of 600 / 630 / 660 / 690. The gadget also has true sight.
    The vision granted by the gadget is not obstructed by obstacles. The gadget is destroyed if the tree it was placed on is destroyed.
    Upgrading this skill will cause all of the placed gadgets to be upgraded

    Living Armor Nature's Protection
    ->
    Overgrowth Root
    ->


    by Ch41n_L19hTn1n9
    Spoiler untuk Legionnaire (axe) :

    ->
    Skills:
    Berserker's Call Taunt
    ->
    Battle's Hunger Terrify
    ->
    Hon: 15 / 17 / 25 / 33 Magic damage per second for 10 / 13 / 16 / 19 seconds.
    Counter Helix Whirling Blade
    ->
    Culling Blade Decapitate
    ->


    by Ch41n_L19hTn1n9
    Spoiler untuk Predator (n'aix) :

    ->
    Skills:
    Venomous Leap - active(changed from open wound)

    Leaps toward target, dealing 75 / 125 / 175 / 225 Magic damage and applying Venomous for 2 / 3 / 4 / 5 seconds.
    Venomous Effects: 40% Movement Slow
    Type: Physical
    Range: 650
    Cast Time: 0.7 Seconds
    Mana Cost: 90
    Cooldown: 20.0 / 17.0 / 14.0 / 11.0 Seconds

    Rage Stone Hide
    ->HoN: adds 3 / 6 / 9 / 12 Armor instead of AS
    Feast Carnivorous
    ->
    Terror - active(changed from infest - dota: similar to mark of the abyss(frostmourne))

    Applies Terror to targets in radius around self for 20 seconds
    Terror Effects: -2 / -4 / -6 Armor
    When attacked, buffs attacker's attack speed by 20 / 40 / 60 and movement speed by 15% for 4.5 seconds
    Type: Physical
    Radius: 450
    Cast Time: 1.0 Seconds
    Mana Cost: 50 / 75 / 100
    Cooldown: 60.0 Seconds


    by Ch41n_L19hTn1n9
    Spoiler untuk Jeraziah (purist) :

    ->
    Skills:
    Purification Inner Light
    ->
    Repel Protective Charm
    ->
    Righteous Strike - passive (changed from degen aura)

    Applies 8 / 16 / 24 / 32 bonus Physical damage to next attack, and causes that attack to deal 50% Splash damage in a radius of 225, applying Righteous Strike to enemies for 5 seconds.
    Righteous Strike Effects: 30% Movement Slow
    Cooldown: 15.0 / 12.0 / 9.0 / 5.0 Seconds

    Guardian Angel Sol's Blessing
    ->


    by Ch41n_L19hTn1n9
    Spoiler untuk Pandamonium (new hero) :


    Primary Attribute:Strength
    Str:23+2.7
    Agi:17+1.7
    Intl:15+1.8
    Attack Type:Melee(100)
    Damage:45-60
    MS:295

    Skills:
    Flurry - active

    Deals Physical damage equal to one attack with +15 / 25 / 35 / 45% base damage to targets infront of self. Self and targets are pushed forward 100 units.
    Each use of this ability consumes 1 charge. 1 charge is restored every 4 seconds. Maximum of 1 / 2 / 3 / 4 charges.
    Type: Physical
    Range: 100
    Radius: 150
    Mana Cost: 30

    Flick - active

    Throws target unit behind self. Upon landing, applies Flicked to target for 6 seconds.
    Flicked Effects: -2 / -4 / -6 / -8 Armor, Reduces movement speed by 20 / 30 / 40 / 50% initially, recovering to full speed over 6 seconds.
    Type: Physical
    Range: 350
    Cast Time: 0.7 Seconds
    Mana Cost: 65
    Cooldown: 24.0 / 22.0 / 20.0 / 18.0 Seconds

    Cannon Ball - passive

    Throw self toward target location over 0.95 seconds. Upon landing, damages enemies in a 200 radius for 100 / 175 / 250 / 325 Physical damage and stuns them for 0.75 / 1.25 / 1.75 / 2.25 seconds.
    Stuns self for 1.5 seconds if no enemies in a 200 radius are hit.
    Type: Physical
    Range: 600
    Radius: 200
    Cast Time: 0.0 Seconds
    Mana Cost: 100
    Cooldown: 14.0 Seconds

    Face Smash - active

    Applies Face Smash to target for the duration of the channel. Deals one attack every second over the duration, for a total of 4 attacks.
    Each attack deals +30 / 70 / 120% base damage.
    Face Smash Effects: Revealed
    Type: Physical
    Range: 100
    Channeling Time: 0.5 Seconds
    Mana Cost: 100 / 175 / 250
    Cooldown: 120.0 Seconds

    by Ch41n_L19hTn1n9
    Spoiler untuk Rampage (barathrum) :

    ->
    Skills:
    Charge of Darkness Stampede
    ->
    Mighty Swing Might of the Herd
    ->
    Greater Bash Horned Strike
    ->
    Nether Strike Favor of Sol
    ->


    Spoiler untuk strength (hellbourne) :

    Spoiler untuk Devourer (pudge) :

    ->
    Skills:
    Meat Guttling Hook
    ->
    Rot Decay
    ->
    Flesh Heap Cadaver Armor
    ->
    Dismember Devour
    ->
    Staff Effect: Heals self equal to the damage done. Deals additional 0.75 * Strength Magic damage per second.

    by Ch41n_L19hTn1n9
    Spoiler untuk Electrician (new hero) :


    Primary Attribute:Strength
    Str:23+2.4
    Agi:15+2.0
    Intl:25+1.3
    Attack Type:Melee(100)
    Damage:53-61
    MS:300

    Skills:
    Static Grip - active

    The Electrician binds a target in a static grip, preventing them from casting spells, moving, attacking, or using items for a short time. The Electrician is dragged slowly toward the target.
    2.5 / 3.25 / 4.0 / 4.75 seconds or until spell is cancelled. Deals 30 / 45 / 60 / 75 Magic damage per second to enemy units in radius while Static Grip is active on target.
    Static Grip Effects: Revealed
    Type: Magic
    Range: 500
    Radius: 250 / 300 / 350 / 400
    Channeling Time: 0.3 Seconds
    Mana Cost: 100 / 110 / 120 / 130
    Cooldown: 14.0 Seconds

    Electric Shield - toggle(dota: mana shield)

    50% of damage taken is subject to negation at the cost of 2 / 1.66 / 1.25 / 0.75 Mana per point of damage.
    Cast Time: 0.8 Seconds
    Mana Cost: 20

    Energy Absorption - active

    Damages enemies in radius for 40 / 75 / 115 / 150 True damage, draining 3 / 6 / 9 / 12% of their maximum Mana. Applies Energy Absorption to self for 7 seconds.
    If the first target is a Creep, applies 3 initial charges. If the first target is a Hero, applies 5 charges.
    Applies one extra charge per additional Creep target and three extra charges per additional Hero target.
    Replenishes 12 / 16 / 20 / 24 Mana per charge.
    Armor Per Charge: 0 / 0 / 1 / 1
    Magic Armor Per Charge: 0 / 1 / 1 / 2
    Type: Magic
    Radius: 300
    Cast Time: 0.9 Seconds
    Mana Cost: 75 / 100 / 125 / 150
    Cooldown: 15.0 Seconds

    Cleansing Shock - active

    Removes debuffs from target allied unit, or removes buffs from target enemy unit. Applies Cleansed to allies or Shocked to enemies for 5 seconds.
    Cleansed Effects: {+30,+40,+50}% movement speed initially, decreases over 5 seconds
    Shocked Effects: {-40,-60,-80}% movement speed initially, decreases over 5 seconds
    Type: SuperiorMagic
    Range: 600
    Cast Time: 0.8 Seconds
    Mana Cost: 50
    Cooldown: 16.0 / 14.0 / 12.0 Seconds

    by Ch41n_L19hTn1n9
    Spoiler untuk Kraken (new hero) :


    Primary Attribute:Strength
    Str:23+2.4
    Agi:15+2.0
    Intl:25+1.3
    Attack Type:Melee(100)
    Damage:53-61
    MS:300

    Skills:
    Splash - active(dota: similar to anchor smash)

    Deals 30 / 50 / 70 / 90 bonus Magic damage to targets in a 325 radius and an additional 30 / 50 / 70 / 90 Magic damage to targets in a 200 radius.
    Type: Physical Attack
    Cast Time: 1.0 Seconds
    Mana Cost: 25
    Cooldown: 6.0 / 5.0 / 4.0 / 3.0 Seconds
    This is an attack ability. Right click to enable auto-casting of this skill.

    Tsunami Charge - active

    Charges to target location, pushing aside and dealing 100 / 150 / 200 / 250 Magic damage to enemies in a 200 radius of self.
    Type: Magic
    Range: 700 / 900 / 1,100 / 1,300
    Cast Time: 0.1 Seconds
    Mana Cost: 90 / 100 / 110 / 120
    Cooldown: 14.0 / 13.0 / 12.0 / 11.0 Seconds

    Tidal Pull - passive(dota: degen aura)

    Radius: 300
    Target: Enemy Units
    7 / 14 / 21 / 28% Movement Slow

    Whirlpool - active

    Creates a whirlpool at target location. Teleports all units around Kraken 4 / 5 / 6 seconds after activation to whirlpool's location, dealing 150 / 300 / 450 Magic damage to enemy units and applying Drench for 4 seconds.
    May not be used near an allied Well, Tarpit, or Trees.
    Drench Effects: -2 / -4 / -6 Armor, 20 / 30 / 40% Movement Slow
    Type: SuperiorMagic
    Range: 750 / 1,000 / 1,250
    Radius: 350
    Mana Cost: 200 / 250 / 300
    Cooldown: 150.0 / 135.0 / 120.0 Seconds

    by Ch41n_L19hTn1n9
    Spoiler untuk War Beast (lycan) :

    ->
    Skills:
    Summon Wolves Summon Hellhounds
    ->
    Howl Battle Cry
    ->
    Feral Impulse Primal Rage
    ->
    ShapeShift Metamorphosis
    ->

    by Ch41n_L19hTn1n9
    Spoiler untuk Pharaoh (clockwerk) :

    ->
    Skills:
    Battery Assault Hellfire
    ->HoN: 10/30/50/70 damage (dota:20/40/60/80)
    Power Cog Wall of Mummies
    ->
    Rocket Flare Tormented Soul
    ->HoN: reveal for 10 seconds (dota: 5/10/15/20)
    Hookshot Wrath of the Pharaoh
    ->

    by Ch41n_L19hTn1n9
    Spoiler untuk Accursed (abaddon) :

    ->
    Skills:
    Death Coil Cauterize
    ->
    Aphotic Fire Shield
    ->
    Frostmourne Sear
    ->
    Borrowed Time Flame Consumption
    ->

    by Ch41n_L19hTn1n9
    Spoiler untuk Pestilence (slardar) :

    ->
    Skills:
    Sprint Flight
    ->
    Slithereen Crush Impale
    ->
    Bash Gore
    ->
    Amplify Damage Swarm
    ->

    by Ch41n_L19hTn1n9
    Spoiler untuk Mali Klause(Maliken) (new hero) :


    Primary Attribute:Strength
    Str:22+2.4
    Agi:20+2.4
    Intl:18+1.7
    Attack Type:Melee(125)
    Damage:44-50
    MS:300

    Skills:
    Sword Throw - active(dota: similar to illusory orb)

    Throws sword in target direction, damaging enemies in radius for 80 / 140 / 200 / 260 Magic damage.
    Any enemies hit by the sword have Maimed applied to them for 6 seconds.
    Using this ability again while the sword is in mid-flight will teleport self to the sword's current location.
    Maimed: 20 / 30 / 40 / 50% Movement speed slow initially, which wears off over 6 seconds.
    Type: Magic
    Range: 700 / 850 / 1,000 / 1,200
    Radius: 225
    Cast Time: 0.8 Seconds
    Mana Cost: 110 / 120 / 130 / 140
    Cooldown: 13.0 Seconds

    Sword of the Damned - toggle

    Grants Mali Klause the ability to toggle on Enchanted Flames or Life Essence.
    Enchanted Flames Effects: 10 / 20 / 30 / 40 Damage
    Deals 5 / 10 / 15 / 20 True damage to self on attack. Will not cause health to go below 15
    Sword Throw Modifications: Causes Sword Throw to deal +40 / 50 / 60 / 70 extra Magic damage per target. Using Sword Throw will deal 25 / 30 / 35 / 40 True damage to self.
    Life Essence Effects: -10 / -20 / -30 / -40 Damage
    Heals self for 10 / 20 / 30 / 40 per attack at the cost of 7 / 8 / 9 / 10 mana.
    Sword Throw Modifications: Reduces damage dealt by Sword Throw by 40%. Causes Sword Throw to heal self for 10 / 20 / 30 / 40 per target. Will not heal for more than 300 total Health.

    Hellbourne Zeal - passive(dota: similar to berserker's blood)

    Attack speed increased by 0.5 / 0.8 / 1.2 / 1.4 for every 1% Health missing. Maximum bonus of +100 attack speed.
    Possession - active(dota: similar to metamorphosis)

    Applies Possessed to self for 30 seconds. Applies Feared to enemy heroes in a 400 radius for 0.75 / 1.25 / 2 seconds.
    Possessed Effects
    +20 / 40 / 60 Armor for the first 2 seconds, decreasing to +0 armor over the next 5 seconds.
    Attack Type changes to Ranged, with a range of 600. Attacks splash to nearby units. 50 / 75 / 100% Splash in a 75 AOE, 35 / 50 / 65% Splash in a 200 AOE, 20 / 25 / 30% Splash in a 350 AOE.
    Feared: 40% Movement Speed, Perplexed, Silenced, Disarmed, Lose character control, running around in fear.
    Type: SuperiorMagic
    Cast Time: 0.7 Seconds
    Mana Cost: 150
    Cooldown: 100.0 / 80.0 / 60.0 Seconds

    by Ch41n_L19hTn1n9
    Spoiler untuk Magmus (sand king) :

    ->
    Skills:
    Burrowstrike Lava Surge
    ->
    Sand Storm Steam Bath
    ->
    Caustic Finale Volcanic Touch
    ->
    Epicenter Eruption
    ->

    by Ch41n_L19hTn1n9
    Spoiler untuk Deadwood (new hero) :


    Primary Attribute:Strength
    Str:25+3.0
    Agi:16+1.6
    Intl:16+1.9
    Attack Type:Melee(128)
    Damage:56-61
    MS:300

    Skills:
    Rotten Grasp - active

    After a 2 second delay, applies Rotten Grasp to all enemies in the radius or who walk into the radius. Effect lasts 1 / 1.7 / 2.3 / 3 seconds.
    Only allies can see the effect during the 2 second delay.
    Rotten Grasp Effect: 100 Magic damage per second
    Type: Magic
    Range: 1,500
    Radius: 200
    Cast Time: 1.0 Seconds
    Mana Cost: 120
    Cooldown: 13.0 Seconds

    Uproot - active

    Deadwood can turn any tree into a weapon by simply tearing it out of the ground. While holding a tree, he can throw it at an enemy, mini-stunning and snaring them.
    Picks up the target tree, getting +15 / 30 / 45 / 60 damage for 5 / 6 / 7 / 8 attacks.
    Type: Physical
    Range: 100
    Cast Time: 1.0 Seconds
    Mana Cost: 60
    Cooldown: 15.0 Seconds

    Clearcutting - active

    Applies Clearcutting to self for 12 / 14 / 16 / 18 seconds. Any tree run through and killed grants one charge. Maximum of 1 / 2 / 3 / 4 charges.
    Attack Speed Per Charge: 0.2
    Movement Speed Per Charge: 0.03
    +25% Slow Resistance per charge
    Mana Cost: 50
    Cooldown: 25.0 Seconds

    Willowmaker - active

    If a unit is targetted, deals 400 / 600 / 800 Physical damage and stuns the target for 1 second.
    Any enemy in a 90 degree 600 distance cone behind the target has Willowmaker applied to them for 5 seconds and are slowed for 1 second.
    If the ground is targetted, no damage or stun occurs. The cone debuff still takes place from the point of impact.
    Willowmaker Effect: Lowers total strength by 20 / 30 / 40%
    Type: Physical
    Range: 150
    Cast Time: 1.0 Seconds
    Mana Cost: 100 / 150 / 200
    Cooldown: 105.0 / 85.0 / 65.0 Seconds


    finally it's finished! smile:
    Last edited by Ch41n_L19htn1n9; 24-12-10 at 18:12.

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  4. #2

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    bantu nambahin aja bro...

    ada yg salah tu di atas...

    swiftblade emang mirip yurnero tapi bukan yurnero, dia punya skill counter attack (ngeganti skill heal na) jadi na full attacker,
    scout juga bukan gondar,
    arachna juga bukan traxex...

    coba deh perhatiin skill2 na...

    btw, gw udah sms tapi kok g bisa y?
    padahal usename available...
    bosen maen yg inter, lag banget...

  5. #3
    Ch41n_L19htn1n9's Avatar
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    .... kalo sama persis ya ga usah dibandingkan (e.g. andromeda-venge)

    justru karena beda2 dikit makanya gw taro sini biar yg baru maen pada tau apa bedanya, misal ada nubi ga tau swiftblade ga bisa healing ward, tapi temennya disuru healing ward

    username dan pass harus 5-12 char, huruf dan angka saja

  6. #4

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    Quote Originally Posted by Ch41n_L19htn1n9 View Post
    .... kalo sama persis ya ga usah dibandingkan (e.g. andromeda-venge)

    justru karena beda2 dikit makanya gw taro sini biar yg baru maen pada tau apa bedanya, misal ada nubi ga tau swiftblade ga bisa healing ward, tapi temennya disuru healing ward

    username dan pass harus 5-12 char, huruf dan angka saja
    udah bs bro id gw...
    tgl DL client na duank ni...
    bsk uda bs maen deh...

    y maka dari itu gw nambahin byr g terjadi misscomunication gtu...
    btw, update lagi dunk hero na...
    inpoh2 bwt nubie...

  7. #5
    Ch41n_L19htn1n9's Avatar
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    dah pusing kepala gw liat code2 njlimet, besok gw lanjutin tapi agak maleman, siangnya ada acara

    coba deh lo quote trus bacain

  8. #6

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    Quote Originally Posted by Ch41n_L19htn1n9 View Post
    dah pusing kepala gw liat code2 njlimet, besok gw lanjutin tapi agak maleman, siangnya ada acara

    coba deh lo quote trus bacain
    wogh udah d update lagi...
    mantep bro...
    btw, ini forum kok sepi amat y?

  9. #7
    slence's Avatar
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    Ok itu gambar enginernya salah ya

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    v1cvayper's Avatar
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    Zephyr dan chronos skillnya udah beda....
    SW manifest sekarang bebas
    Coba dilihat kembali CMIIW
    Last edited by v1cvayper; 23-03-10 at 13:38.
    [CENTER]

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    Quote Originally Posted by aminaocha View Post
    bantu nambahin aja bro...

    ada yg salah tu di atas...

    swiftblade emang mirip yurnero tapi bukan yurnero, dia punya skill counter attack (ngeganti skill heal na) jadi na full attacker,
    scout juga bukan gondar,
    arachna juga bukan traxex...

    coba deh perhatiin skill2 na...

    btw, gw udah sms tapi kok g bisa y?
    padahal usename available...
    bosen maen yg inter, lag banget...
    klo kata gw sih itu arachna tuh bisa di bilang modifnya dr si viper cmwii

    klo scout tuh beda jauh ama gondar

  12. #10
    Ch41n_L19htn1n9's Avatar
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    Quote Originally Posted by aminaocha View Post
    wogh udah d update lagi...
    mantep bro...
    btw, ini forum kok sepi amat y?
    masih baru jadi sepi

    Quote Originally Posted by slence View Post
    Ok itu gambar enginernya salah ya
    ok udah dibenerin

    Quote Originally Posted by v1cvayper View Post
    Zephyr dan chronos skillnya udah beda....
    SW manifest sekarang bebas
    Coba dilihat kembali CMIIW
    lihat dimana ya? list gw bersumber dari website hon internasional, kalo emang ada yg beda sama di idgs, nanti gw liat lagi klo ada waktu, acara gw dr td pagi baru selesai skrg

    Quote Originally Posted by kakang_prabu View Post
    klo kata gw sih itu arachna tuh bisa di bilang modifnya dr si viper cmwii

    klo scout tuh beda jauh ama gondar
    gw ambil mayoritas skill adopsi terbanyak, dan dari trax diambil 2 skill (frost arrow + trueshot aura). sedangkan viper cuma mirip ultinya

    ya emang beda sih, tapi di webnya hon-id sendiri bilang scout(bounty hunter) ya gw ngikut aja dah, di web hon-id malah bilang forsaken archer = alleria, lebih ga mirip lagi itu

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    Quote Originally Posted by aminaocha View Post
    bantu nambahin aja bro...

    ada yg salah tu di atas...

    swiftblade emang mirip yurnero tapi bukan yurnero, dia punya skill counter attack (ngeganti skill heal na) jadi na full attacker,
    scout juga bukan gondar,
    arachna juga bukan traxex...

    coba deh perhatiin skill2 na...

    btw, gw udah sms tapi kok g bisa y?
    padahal usename available...
    bosen maen yg inter, lag banget...
    Jelas2 swiftblade itu skill na yurnero bgt...apa maksudnya sih mirip yurnero to bukan yurnero?Cuma skill 2 nya aja yg di ganti dgn "counterattack" Kan ga mesti 100% sama percis baru dibilang yurnero. Scout itu emang mirip gondar lah....campuran skill gondar sama ulti nya Kardel.

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    Quote Originally Posted by mtan2077 View Post
    Jelas2 swiftblade itu skill na yurnero bgt...apa maksudnya sih mirip yurnero to bukan yurnero?Cuma skill 2 nya aja yg di ganti dgn "counterattack" Kan ga mesti 100% sama percis baru dibilang yurnero. Scout itu emang mirip gondar lah....campuran skill gondar sama ulti nya Kardel.
    campuran itu bukan mirip bos...
    gw cuma mo ngasi info aja, byr nubi2 yang maen nanti g binggung...
    klo d blg mirip kan skill na g sama...
    gtu aja...
    sante bro, no offence

  15. #13
    Ch41n_L19htn1n9's Avatar
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    di post gw dah tertulis dengan jelas, counter attack - passive(changed from healing wards) jadi sepertinya info tambahan kurang diperlukan kecuali memang yang saya post berbeda dengan kenyataannya

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    Quote Originally Posted by aminaocha View Post
    campuran itu bukan mirip bos...
    gw cuma mo ngasi info aja, byr nubi2 yang maen nanti g binggung...
    klo d blg mirip kan skill na g sama...
    gtu aja...
    sante bro, no offence
    Lah lu tau arti kata "mirip"?? MIRIP = HAMPIR SAMA ATAU HAMPIR SERUPA.Jadi ga perlu 100% sama baru dibilang "mirip". Dari 4 skill kalo 3 nya sama percis boleh ga dibilang mirip?? and I'm talkin skillwise ok? Not lookwise. Kalo lookwise mah smua jg ga ada yg sama lah. Lagian si Ch41n_L19htn1n9 kan udah bilang jg dengan jelas counter attack - passive(changed from healing wards) kalo kalo sama persis ya ga usah dibandingkan gan. Gw hanya mau bilang kalau Swiftblade itu "mirip Yurnero" atau istilahnya "Yurnero banget deh"

  17. #15
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    bro buat hero spectre tuh ada yg berubah gk skill2nya ?

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