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  1. #1591
    DickDzink's Avatar
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    jurrrr
    minta goldddd,gw mo ganti gem ne,syuram char miskin bgt
    jangan macam-macam dengan spesies yang sedang dilindungi

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  4. #1592
    bakana_hito's Avatar
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    bused dah!seriusan lu?!?!?!
    masa char bejibun masi miskin ....
    kalu dah up, ketemu ingame, whisp aje :P

  5. #1593
    DickDzink's Avatar
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    okeh koko
    ntar saya wisp
    char banyak tapi gagal semua kaks T_T
    jangan macam-macam dengan spesies yang sedang dilindungi

  6. #1594
    old_shatterhand's Avatar
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    maen2 ke EJ dunkz, buka bagian rogue nya,, di situ ada spreasheet nya, manteb dah, tapi buat patch 333, tapi ya gpp lah,, buat acuan aja ^^
    ada sheet muti sama combat jg kok
    WoW Offi yok!
    mau tanya2? Btag zvous#1556 Steam: zvous Line: neozvous

  7. #1595
    bakana_hito's Avatar
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    EJ = elitistjerks.. buat yang ga tau....
    nih link nya : ringkasan rogue di EJ

  8. #1596
    SaYaChan's Avatar
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    Quote Originally Posted by bakana_hito View Post
    kuntuleee!!! pergi lu jauh jauh DK *******!!! pergiiii luuuu!!!!!!!!!!!!!!!!!!!!!!!!!! jauhhh jauhhh!!!!!!!!!!! mari coba test dps di twin kalu lu berani >: ) tar khusus di twin , gw ga make shuppuru, gw make bajuri! wo wo lah.. yang penting adu dps!!! :wakakakaka:
    @****
    kalu gitu, kenapa ga ap+crit?
    gw liat liat jg emang untuk pve disarankan agi (dari post si kemo, dan forum2 theorycrafting luar)... tapi kenapa agi? emang sih agi ningkatin crit, tapi crit kan tergantung peruntungan juga?dan kalu soal peruntungan gw masih aga2 jelek (roll jelek-clearcasting jarang proc-mongoose jarang proc-crit rate dah 40% tapi envenom jarang ngecrit...., sampe bosen dibilangin FF) nah sedangkan ap kan damage yang dihasilkan konsisten, kalu misalnya crit pun damage critnya lebih besar kan? makanya gw bingung... kalu udah crit cap (52%) dan udah hit cap (22-25%), mendingan masi stacking agi ato ganti stacking ap?
    agi kk klo di raid sih, dipakein buff king yg nambah 10%all stat kan mayan
    belum lagi klo ada yg bawa drums of forgotten king yg nambah 8% all stat, total keseluruhan kan jadi 18%.
    jadi makin besar agi-nya makin besar juga ap yg didapet. CMIIW

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  10. #1597

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    gw pgn nanya nih, kalo talent rogue tipe envenom buat raid itu cocokan speednya cepet tapi dmgnya kecil ato speednya standar (1.8) cuma dps weaponnya lebih gede , lebih cocok yg mana >.<

  11. #1598
    bakana_hito's Avatar
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    Quote Originally Posted by SaYaChan View Post
    agi kk klo di raid sih, dipakein buff king yg nambah 10%all stat kan mayan
    belum lagi klo ada yg bawa drums of forgotten king yg nambah 8% all stat, total keseluruhan kan jadi 18%.
    jadi makin besar agi-nya makin besar juga ap yg didapet. CMIIW
    OWH... iyes iyes!!!bener banget.... wah pencerahan ini
    trus agi yang didapet dari well fed dan elixir itu kena efek buff king/forgotten king ga sih?
    @danny
    kalu untuk dagger yang dpsnya setara tapi speednya beda (kayak dagger dari jarnaxxus dan dagger dari twin) untuk raid build envenom, mendingan make yang fast di MH dan diolesin deadly, sedangkan yang slow di OH dan diolesin instant. sedangkan kalu dagger yang dps nya beda agak jauh, mendingan dps yang terbesar yang di MH..... untuk lebih jelasnya silakan dibaca spoiler ane.. ane kutip dari EJ
    Spoiler untuk kutipan EJ :
    So, I was playing with the latest version of my Mutilate sheet this evening, and it appears that one of our favorite inanities is back. In particular, it appears that we're back in the situation where with weapons of equal DPS but unequal speed, it is potentially worthwhile to move the fast weapon to the MH and OH the slow one, while keeping Deadly Poison on the fast weapon. If you recall, this arises when the rearrangement results in a sufficient increase in poison damage to offset the loss of Mutilate damage - and that appears to be true in this case.

    To put some numbers behind the observation: let's say we're in a BIS or near-BIS setup, and using [Lungbreaker] and [Rib Spreader]. A mutilate does full damage with the MH and 3/4 damage with the OH; hence, by swapping hands, we lose base damage to our Mutilate equal to 1/4 of the difference in their damage ranges. Rib Spreader has an average damage of 450.5, while Lungbreaker has an average damage of 350.5 Thus, we lose 25 base weapon damage by making the swap. This is multiplied by 1.2 (poison), 1.06 (Find Weakness), 2.13 (80% crit rate), 1.04 (physical damage debuff), and .71 (Armor), and thus translates into a damage loss of roughly 50 damage off each Mutilate (specifically, 51.26). (I'm neglecting HFB and similar effects for the moment because they apply to both damage sources equally).

    So what does this do to poison damage? Well, we get the exact same number of autoattack and mutilate-triggered poison procs; the only difference is the poison proc chance on finishers. With a 1.8 speed MH using IP, we have a 1.8/1.4 * 45 = 57.86% chance to proc poison; with a 1.4 speed MH using DP, we have a 65% chance to proc poison. Thus, we are 7.14% more likely to proc poison by swapping hands; and in BIS gear, we have something like 8600 average-case AP, meaning a poison proc does, on average, something like 1841 damage; hence, for each Envenom we perform our expected damage increases by 1841 * .0714 = 131.5 damage. So as long as we do less than 131.5/51.26 = 2.56 mutilates per envenom, we gain damage by making the switch.

    In practice, of course, we do more like 1.5 Mutilates per Envenom, and thus gain something like 50 damage per Envenom on the average; factoring in the rate we perform Envenoms, HFB, and other factors, we wind up with a damage difference between the two options of... 7.6 DPS, in BIS gear. Or just a bit over .05%. But hey, every little bit counts, right?

    (For those wondering, I'm coming up with 14299.6 14319.5 as the best possible number in the Mutilate sheet right now. I'm going to hold off posting exact gear lists for now, as there's at least 4 fundamentally different setups that are all within a couple of tenths of a percent of each other, such that the exact details of the unknown gear - TAiaJ and anything Lich King drops - could easily skew the balance in favor of a different one. But it gives a sense of the ballpark we're talking about.)

  12. #1599
    tukul-arwana's Avatar
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    wohoho.. rogue soloin petchwerk. wkwkwk niat bener

    http://www.ensidia.com/article/342/r...olos-patchwerk

    Jider, a rogue from the US guild Impervious has managed to solo Patchwerk. It's a pretty impressive feat and involves very specific positioning and never engaging Patch without Evasion, using Shadowstep and the elevanted postion at the Grobbulus tunnel to jump back and forth while Evasion cools down.

  13. #1600
    inevitable's Avatar
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    Quote Originally Posted by tukul-arwana View Post
    wohoho.. rogue soloin petchwerk. wkwkwk niat bener

    http://www.ensidia.com/article/342/r...olos-patchwerk

    Jider, a rogue from the US guild Impervious has managed to solo Patchwerk. It's a pretty impressive feat and involves very specific positioning and never engaging Patch without Evasion, using Shadowstep and the elevanted postion at the Grobbulus tunnel to jump back and forth while Evasion cools down.
    niat sekali ya kk, ampe nungguin cd evasion kan lmayan lama tuh @@

  14. #1601
    tukul-arwana's Avatar
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    iya, ampe 4 jam lebih baru kelar

  15. #1602

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    bkn niat itu mah namany, GILAAAAA

    harusny title the insane buat dia

  16. #1603
    Ganteng_mode_ON's Avatar
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    gaeowyn versi lich king
    TBC masa2 rogue isa tank pake eq full avoidance, skarang karena avoidance capna dilimit jadi rogue2 ga isa main tank kcuali pas eva up
    Never take life seriously. Nobody gets out alive anyway.

  17. #1604
    chowwww's Avatar
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    Quote Originally Posted by d4nny_2025 View Post
    gw pgn nanya nih, kalo talent rogue tipe envenom buat raid itu cocokan speednya cepet tapi dmgnya kecil ato speednya standar (1.8) cuma dps weaponnya lebih gede , lebih cocok yg mana >.<
    envenom kan based on AP >>> slow weapons = higher AP
    *mess with the best lose like the rest

  18. #1605

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    Om mo tanya dikit nih... itu misalnya arena rogue prist mage... pas abis d fear kita blind ke satu target setelah di perhatiin kepotong blindnya jd 5 sec... deminish return ya kalo gak salah, itu kerjanya gmn sih ada yang bs ksh bocoran gak om? sorry agak oot msh belajar... thx b4...

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